doublekeron.blogg.se

Hello neighbor alpha 4 walkthrough
Hello neighbor alpha 4 walkthrough






hello neighbor alpha 4 walkthrough

Water will start gushing out of the pipe, which drains an area up above filled with water and - no joke - has a shark patrolling around.Īfter getting the wheel back, jump off the fence so you are still on the roof and enter the door. You can crouch and slowly move forward to find the next place to drop the wheel, turn the wheel, and remove the wheel. Drop one box on top of the other, and jump up on top of the fence. When you reach the top, directly to your left is an intersection where the fence meets the sloped roof. Grab two boxes and head back up the ladder. Turn the wheel after it's been set down (you should hear water gushing), then pick the wheel back up so you can repeat the process at another location. Interact with the red band area while you have the wheel as your current item to screw the wheel in place. I recommend going forward until you see the pipe junction, then crouch, turn right, and slowly move forward until you fall onto the pipes. Getting on the actual pipe is sort of annoying due to the controls, and it takes a few tries. About halfway across the pipes you should see a red band segment that looks like it should have a lever, but doesn't. With the wheel in hand, go back up the ladder and move across the roof. Pick up the red wheel off the ground in front of the pipe, as you will need it later. The wheel will be removed, and a bunch of gunk will be spraying out all over the ground. Go through the door and flip the switch on the giant boiler after all three levers have been turned.īreak this window and throw down a box to get insideĪfter flipping the switch, go back to that first pipe with the glass gauge and the red wheel you found in the fence when you escaped the basement.

Hello neighbor alpha 4 walkthrough windows#

Head outside near the area where the pipe is jutting out of the ground, and break the single window facing the side fence (next to the pipes and opposite two other windows facing the back fence).ĭrop a box in front of the window and jump inside to find an odd hallway room with a light switch, door, and a blocked-off area covered in junk. The pipe is clearly visible up against the wall next to the couch. Based on where the neighbor is patrolling, getting to it may require a different route than I used, but the most direct way is to go around and enter the front door, then go through the door on your right. The third lever is actually inside the house. Slowly move the reticle up and down near the red band until it expands and lets you know you can turn the lever (it's easy to fall here, so stay as far back as possible). Crouch down at the end and slowly move forward to reach the second lever that was previously too high up to access. Up the ladder, walk forward across the roof (it looks like you should fall, but you can walk forward above the pipes). Use it to unscrew the makeshift fence that prevents you from accessing the ladder in the back yard that leads up towards the top of the house. You already know the drill on the wrench from the previous act. Smash the window with an object (like the binoculars or shoe) and then open the freezer to find the wrench. You can't reach it yet, though, because it's so high up in the air.įor now, head around to the other side of the house and look for a window leading into the kitchen. Turn around and go back the other way in the yard to find the second lever on the long pipe that sticks up out of the ground and runs into the house.

hello neighbor alpha 4 walkthrough

The first one is found just by following the fence a bit further. Your first goal is to get the gauge on the wheel into the red by pulling levers on three other pipes around the area. Off to your right in a broken section of a fence is a pipe with a red turn wheel. Head outside and grab the air duct grate in front of the red light so you can move through the crawl space.įrom there, head up the ladder to find that the neighbor's house has changed quite a bit, and you are now locked in behind a giant fence. Go look at the window where the boards fell over, and you should hear a click letting you know the door is now unlocked and can be opened. Go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. Starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. With this guide, you can easily make it to the end, but make sure to get caught a few times so you don't miss out on the story cut-scenes. Below we cover everything you need to know to fully explore the house and escape in Hello Neighbor Act 2.








Hello neighbor alpha 4 walkthrough